I wanted to play with water and so what better to have a go at making a nice stream scene. Although, i am not to happy with the water shader. Needs some work as i couldnt get the result i was looking for.
Thursday 28 January 2010
Wednesday 28 October 2009
More sniper model progress
Started add some small details to the model, starting to take shape now, i hope later after work i should have this textured and hopefully tested in real time! We shall see! Heres a couple more screens, unrendered of course.
Labels:
3d game,
3d modelling,
3d sniper rifle,
3d weapon,
conflict
Tuesday 27 October 2009
New Sniper rifle WIP
Friday 23 October 2009
More forest development.
I have been concentrating on an area that has suffered with alot of overgrowth. I had this in mind with the imaginative intent of an excellnt hiding area, ive tryed to capture the darkness the trees cause in real life. Im quite happy with it but im sure a little tweek now and then will be necessary.
Thanks
Thanks
Labels:
3D,
3D forest scene,
conflict,
foialge,
forest,
FPS,
game,
vegetation
Thursday 22 October 2009
Sniper rifle progress
From scene to weapon design
Had break from scene design and started playing with designing some weapons, first being a sniper rifle as its my favorite weapon.
Currently 630 tri's. Keeping the model geometry to a low and will make use of textures / bump maps.
I hopefully will have this finished sometime today.
Thanks
Currently 630 tri's. Keeping the model geometry to a low and will make use of textures / bump maps.
I hopefully will have this finished sometime today.
Thanks
Labels:
3D gun,
3d sniper rifle,
conflict,
game,
milkshape 3D,
shooting,
Sniper Rifle
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